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In a realm steeped in arcane mysteries, two mages vie for supremacy. With ancient relics at their disposal and mystical creatures under their command, these two mages engage in a sp...
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EXPANDED ADVENTURE: Dive deeper into the magical world of Res Arcana with Lux et Tenebrae, the first expansion that adds new gameplay elements and expands the game to accommodate u...
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In Augustus, you vie with your fellow players to complete "objective" cards for special powers and ultimately for victory points. Each card has 2-6 symbols which you must populat...
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LEGACY GAME: Choose a warlord and play through a campaign of 15 missions. Players shape how their world evolves, unlock new rules, and change the story each time. No two games will...
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RISK GAME AS CARD AND DICE GAME: Fast and fierce world domination! Get off the board and right into the action with this quick-playing Risk Strike cards and dice game, a fresh way ...
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CREATE YOUR PRINCIPALITY: Immerse yourself in the world of Catan as you take charge of one of two factions striving to develop the newly-settled island. Use your strategic prowess ...
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EXPANSIVE CHALLENGES: Take your rivalry to new heights with the Rivals for Catan Age of Darkness expansion. Confront 3 distinct challenges in the Era of Intrigue, Era of Merchant P...
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EXPLORE AND THRIVE: Set sail from Catan to embark on exciting new adventures in the Age of Enlightenment. Face three distinct challenges in the Era of Explorers, Era of Sages, and ...
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A family friendly, clever "texting" party game by John Kovalic of Dork Tower and Munchkin fame!
OMG! Take turns guessing phrases in as few characters as possible!
Dry-erase boards ...
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In Rolling Realms, players compete to earn the most stars in a series of minigames over 3 rounds. This is a roll-and-write game, meaning that players will write on the game compon...
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EXPAND YOUR ADVENTURE: Dive deeper into the world of Saboteur with this Mother Lode pack! Includes the original game, Saboteur 2 expansion pack, & a secret collectors' card ...
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Scythe is an engine-building, asymmetric, competitive board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovat...
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NEW ENCOUNTERS: Scythe Encounters is a boxed set of 32 brand-new promo encounter cards. These cards feature a number of innovations in the encounter system. We recommend that yo...
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NEW FACTIONS: While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land ...
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SCYTHE EXPANSION: Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, a...
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TWO NEW MODULES: Airships and Resolution modules added to Scythe (Base Game) which is required to play.
AIRSHIPS: A new type of unit; 1 big miniature for each of the 7 fact...
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BLUFFING GAME: In this game, players take turns playing the Sheriff looking for contraband goods, and the Merchants trying to stock their Stall with the best goods. The Sheriff can...
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Enter the gaslit world of Sherlock Holmes in Jack the Ripper & West End Adventures!
A brand-new standalone game in the Sherlock Holmes Consulting Detective series, Jack the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '