About this item
Inquisitor Katarinya Greyfax is a powerful psyker, and her abilities allow her to detect any lie. This talent allows her to hunt with impunity, knowing that those she condemns as he...
About this item
Kroot Lone-spears are grizzled mercenaries who range far ahead of their kindreds, or solitary wanderers who prefer the wilds and the company of beasts to their fellow Kroot. Moun...
About this item
Kroot Carnivores are swift and vicious warriors, employed by the T'au Empire as skirmishers and shock troops. These alien mercenaries harness fieldcraft and predatory instinct to...
About this item
Kroot Carnivores are swift and vicious warriors, employed by the T'au Empire as skirmishers and shock troops. These alien mercenaries harness fieldcraft and predatory instinct to...
About this item
Dominion Squads are the close-fire weapon specialists of the Adepta Sororitas. They strike as swift and furious as holy lightning, storming the enemy's lines armed with a plethora o...
Farstalker Kinbands are opportunistic mercenaries, often operating years from the Kroot home world. They are experienced raiders, scouts, and infiltrators, setting masterful ambushes from which to ...
Novitiates are young recruits to the Adepta Sororitas. Trained by the Drill Abbots of the Schola Progenium, these impetuous warriors are assigned to an Order Militant to gain combat experience and ...
Tempestus Aquilons drop into the heart of enemy-held territory with all guns blazing. Their regulation-issue loadouts of unusual equipment mark out specialist operatives whose skills can change the...
Exaction Squads enforce the Lex Imperialis – the Imperial Law. Made up of the most highly skilled Adeptus Arbites, they are despatched to hunt down heinous criminals and secure their targets alive....
The Death Korps of Krieg are uncompromising warriors who disdain such ideas as retreat or surrender. They excel in long battles of attrition and trench warfare, and their siege regiments are renown...
About this item
If Orcs are the foulest creatures to walk Middle-earth then the Uruk-hai are the most dangerous perversion of the breed. Where ordinary Orcs are crook-limbed and timid, the Uruk-hai...
About this item
Storm cast Eternals Dracothian Guard
This multi-part plastic kit contains all the components necessary to assemble two Dracothian Guard Fulminators armed with storm strike glaives
...
About this item
Deadwalker Zombies are created from the bodies of the recently dead, given strength through the power of dark necromancy and sent onto the battlefield in shambling hordes. Utterly m...
About this item
Orruk Ardboyz plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ra...
About this item
Squigs! Little more than mouths with legs and a terrible attitude, these vicious creatures are feared across the Mortal Realms for their rapacious appetites and are often employed b...
About this item
Moonclan Stabbas form ragged ranks that advance upon the foe with gongs clanging and banners waving. Eyes bulging with the madness of the Gloomspite, they pour over the enemy lines ...
About this item
Aggradon Lancers are among the most aggressive cavalry known to the Mortal Realms, for their fearsome scaled steeds only become swifter and more ravenous as battle-frenzy overtake...
About this item
Freeguild Fusiliers are disciplined gunners, trained to plant their heavy pavise shields in the ground and form a defensive line that is effectively a fortress battlement brought...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '